Modeling in 3D can be likened to sculpting. Many different techniques can be used to create the objects in your scene. The techniques you learn are adaptable to any style of modeling you need to perform. For instance, if you're building models that will be incorporated into a game, you'll be most interested in low polygon modeling techniques. The same techniques will be equally beneficial when building highly detailed models for architectural presentations or motion pictures.
We can catagories Modeling in these four catagories:
1- Box Modeling;
2-Surface Modeling;
3-Patch Modeling;
4-NURBS Modeling.
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