Saturday, August 1, 2009

Animation of 3d studio max

ANIMATION OF 3D MAX

With 3ds max, you can create 3D computer animation for a variety of applications. You can animate characters or vehicles for computer games, or you can animate special effects for film or broadcast. You can create animation for serious purposes such as medical illustration or forensic presentation in the courtroom. Whatever reason you have to animate, you'll find 3ds max a capable environment for achieving your goals.
The basic way to animate is quite simple. You animate the transform parameters of any object to change its position, rotation, and scale over time. Turning on the Auto Key button, and then moving the time slider places you in a state in which any changes you make will create animation for the selected objects in the view port.
Animation is used throughout 3ds max. You can animate the position, rotation, and scale of an object, and almost any parameter setting that affects an object's shape and surface. You can link objects for hierarchical animation, using both forward and inverse kinematics, and you can edit your animation in Track View.
This section discusses the basics of creating animation. It looks briefly at a comparison between computer animation and classic hand-drawn animation, and then describes the creation of key framed animation

3ds max is not limited to animating transformations (such as position, rotation, and scale). It can animate just about any parameter you can access. Thus, you can animate modifier parameters, such as a Bend or a Taper angle, material parameters, such as the color or transparency of an object, and much more
3ds Max is the most widely-used off the shelf 3D animation program by content creation professionals it is mostly used by video game developers, TV commercial studios and architectural visualization studios. It is also used for movie effects and movie pre-visualization. In one second there
Is 24 frames. Animation basically not really consist it’s an illusion of our eyes. If one object moves in 24 frames so there is 24 images on 24 frames to understand the animation of 3d studio max we got to understand following points.
Which are?

(1)Auto key
(2)Scripting
(3)Slice plane
(4) Wire parameters
(5)Gizmo
(6)Curve editor
(7)Camera
(8)Melt
Etc

2 comments:

  1. I have looking for notes thanks alot !!

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  2. Hey man upload some more tutorials dude its very helpful thanks !! waiting for ur next tutorial

    ReplyDelete